![]() "It gave us a bunch of gear that maybe wouldn't be appropriate for an English or French person in this setting," Hutchinson says.Ībout the heritage of Connor and Aveline, who happen to cross paths in Liberation, he adds, "it just puts your brain in a different space of not just, 'When are we?' but 'Who are we?' What would this person do in this situation?"Īs part of the research process, the Montreal-led creative team worked with experts within the Mohawk community on accuracy in terms of language and attire. Where previous Assassin leads relied heavily on knives and swords, Connor wields a tomahawk, battle-axe and bow and arrow, as well as firearms. Integration wasn't solely at the heart of the design decision to give Connor Native American bloodlines, says Alex Hutchinson, creative director for Assassin's Creed III. 20), is set during the American war for independence and continues a story cycle that has sold more than 40 million games for the publisher.Īn accompanying game, Assassin's Creed III: Liberation, also out Tuesday ($40, ages 17-up) for Sony's handheld PlayStation Vita system, takes place during the same 18th-century period, but in New Orleans, and stars an African-French female assassin named Aveline. The game, out Tuesday ($60, for PS3 and Xbox 360, ages 17-up due for Windows Nov. The latest historical action game from Ubisoft introduces a new main character, part-Native American, part-English protagonist Connor, who takes the lead role in continuing the assassins' centuries-long battle against the Knights Templar. shoresĪ revolutionary breed of hero drives the drama in the new video game Assassin's Creed III.
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